The Psychology Of Overtime In Tower Rush

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If your tower is sitting at 300 hitpoints, and the opponent's tower is completely untouched at 3000 hitpoints, the logical part of your brain assumes the match is already over.


However, the arena battler genre is infamous for generating some of the most spectacular, mathematically improbable comebacks in esports history.

Exploiting Overconfidence

They abandon their careful, methodical defensive rotations and start making incredibly risky, hyper-aggressive plays just to secure the final blow quickly.


This is your window: a perfectly executed counter-push can travel across the map and destroy their full-health tower in ten seconds while they helplessly watch their elixir bar refill.

If your tower is at 100 HP, play as if it is at 4000 HP.Mute the opponent immediately in overtime.Bait their final spell.
The Hail Mary Play

If you are hopelessly behind in overtime and defending perfectly is no longer mathematically possible (e.g. Here's more information in regards to tower rush look into our own web-page. , they are just cycling Rockets at your tower), you must execute a 'Hail Mary'.


Even if you lose the base race, executing a Hail Mary is vastly superior to sitting passively and waiting to be destroyed.

The Clutch UnitThe MechanicThe Freeze SpellThe ultimate Hail Mary; completely halts their defense for 4 seconds, allowing a lone unit to deal massive unexpected damageThe GraveyardSpawns skeletons randomly directly on their tower; highly unpredictable RNG can secure the final hit even through heavy defense
Mental Fortitude

These are the moments that define the competitive experience.


Fight for every single pixel of health, punish their arrogance, and steal the victory.