The Best Hero Classes To Lead Your Tower Rush Army
Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.
Use dash abilities to connect to the tower instantly.Charge their soul-meter before activating.Never send the hero in blind.
Utility and Sniper Heroes
These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.
When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
RoleBest PairingStealth SniperHog rider fast pushesAura SupportHeavy beatdown archetypes
Mastering Your Main
A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.
Once you find the leader that clicks with your brain, stick with them and master every single interaction.
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