The Rock-Paper-Scissors Strategy In Tower Rush

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If you do not understand this fundamental interaction triangle, you will constantly lose to players with inferior mechanical skill.


This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.

Swarm, Splash, Single-Target

The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage.


If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.

Never build a deck with only one side of the triangle.Reaction time matters.Use spells to break the rules of the triangle.
Exploiting the Rules

Bait decks are designed entirely around overloading one specific side of the triangle to exhaust the opponent's counters.


This high-level psychological warfare turns the simple combat triangle into a complex game of mental chess.

Troop TypeStrengthsWhat it Loses ToThe HordeHigh DPS single-target tanks, Princes, P. If you beloved this write-up and you would like to acquire far more details regarding tower rush kindly take a look at our web-site. E.K.K.AsWizards, Valkyries, Bomb Towers, The LogSplash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
The Evolution of Balance

Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.


Know your counters, track their spells, and execute your trades perfectly.